For this proxy pass of the VR Environment, I wanted to focus on blocking out all the main shapes that went into the final design of Dumbledore's office. I challenged myself to create a plethora of assets that contribute to the overall story of events that happened in the Harry Potter movies. I wanted to focus the eye on the desk of the office where there will be Horcruxes which are going to be interactable props for the player to use in the scene. I worked with Bryce and Tori as they provided feedback and advice on how to iterate and allow for a streamlined pipeline for the art to be imported into the project.
I was responsible for a majority of the assets in the level including the desk, lamps, books, bookshelves, penseive, pillars, wall arches, stairs, guard rails, and desk chair. For interactable items I created, I was responsible for the creation of the Hufflepuff cup, player wand, and the Lockett that are all shown on the desk.
Final Render of the Level
Second Render of the Level
First Iteration of the Proxy Environment
Wireframe View of Desk and Interactable Objects
Base Textures for the Desk and Interactable Objects
Wireframe for the Desk and Interactable Objects
Base Textures for the Archway Objects
Wireframe for the Archway Objects
Wand, HufflePuff Cup, and Slytherin Lockett Proxy Render
References of Dumbledore's Office for the level
Prop References for the HufflePuff Cup, the Elder Wand, Slytherin Lockett, and Books
My Perforce of the files I pushed in the project
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