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Sunday, March 24, 2024
Week 3: Vertex Painting
Tuesday, March 12, 2024
Environment Asset Creation Week 2: Trimsheet
Unreal Render
Textures made in Substance Painter
Trimsheet Sculpt
Game Ready Mesh
UVs
Monday, March 4, 2024
Environment Week 1: Tileable Texture
Unreal Engine Renders with Parallax Occlusion
Substance Material Ball
Substance Designer Nodes
Normal map
Height Map
Base Color
Ambient Occlusion
References
Trim Sheet Breakdown
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Rubble Week 4
Rubble Assets Material Ball Render
Week 4: Cannon
Jedha Final Sprint
For this Common Art Project, I was in charge of creating the environment of Jedha in the Star Wars universe. I was in charge of the environm...