Monday, October 30, 2023

Cannon Week 2: Proxy

 For this turn in this week, I brought the previous proxy model to zbrush to sculpt out more of the primitive shapes of the cannon and once I was done I ZRemeshed it and brought it to Maya to render in Arnold and then created a scene and rendered it in Unreal Engine.


Unreal Engine Render


Arnold Blinn Render


Camera Perspective Match


Wireframe Render


References for Cannon and Environment


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