Thursday, May 16, 2024

Portfolio Project 1: Schedule

 Sci-Fi Lighthouse Schedule:

Week 1:

  • Reference Gathering
  • Reference Matching
  • Blockout 
  • Blockout Scene in Unreal Engine
  • High Poly Modeling
Week 2:
  • High Res finished with sculpts
  • Trim Sheet and Texture Setup
  • Lighting Second Pass
Week 3: 
  • Final Bake and Texturing
  • Trim Sheet baking and texturing
  • Final Lighting and Composition in Unreal Engine

No comments:

Post a Comment

Columbus Tower/Trimsheet Study Schedule

 References: Columbus Tower Environment Schedule Week 1: Bloc k-out Camera reference match 95% of what the game res will be needs to be ...