Sci-Fi Lighthouse Schedule:
Week 1:
- Reference Gathering
- Reference Matching
- Blockout
- Blockout Scene in Unreal Engine
- High Poly Modeling
Week 2:
- High Res finished with sculpts
- Trim Sheet and Texture Setup
- Lighting Second Pass
Week 3:
- Final Bake and Texturing
- Trim Sheet baking and texturing
- Final Lighting and Composition in Unreal Engine
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