Monday, May 27, 2024
Monday, May 20, 2024
Common Art Week 1: Proxy Environment and References
Unreal Proxy Environment Render 1
Unreal Proxy Environment Render 2
Maya Blockout Render 1
Maya Blockout Render 2
Maya Blockout Render 3
Proposed Color Palette Ideas for lighting, mood, and tone
Schedule:
Perforce:
Thursday, May 16, 2024
Portfolio Project 1: Schedule
Sci-Fi Lighthouse Schedule:
Week 1:
- Reference Gathering
- Reference Matching
- Blockout
- Blockout Scene in Unreal Engine
- High Poly Modeling
Week 2:
- High Res finished with sculpts
- Trim Sheet and Texture Setup
- Lighting Second Pass
Week 3:
- Final Bake and Texturing
- Trim Sheet baking and texturing
- Final Lighting and Composition in Unreal Engine
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Rubble Week 4
Rubble Assets Material Ball Render
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For this Minecraft-ish level I went to recreate a slice of what would exist in Minecraft. I went with creating a temple inspired by the mo...