Tuesday, March 12, 2024

Environment Asset Creation Week 2: Trimsheet

 

Unreal Render


Textures made in Substance Painter



Trimsheet Sculpt


Game Ready Mesh


UVs






Monday, March 4, 2024

Environment Week 1: Tileable Texture




Unreal Engine Renders with Parallax Occlusion


Substance Material Ball



 
Substance Designer Nodes


Normal map


Height Map


Base Color


Ambient Occlusion


References


Trim Sheet Breakdown



Rubble Week 4

  Rubble Assets Material Ball Render