Thursday, November 30, 2023
VR Project Week 5
Monday, November 27, 2023
Monday, November 20, 2023
Thursday, November 16, 2023
VR Project Week 4
This week I was in charge of creating and pushing the environment assets to have their final textures. I was tasked with creating trim sheets for the assets to share. Given that the reference from Dumbledore's office shows that it is comprised of dark oak wood, marble, and metal props, I figured it would be right to make 2 trim sheets to aid me in texturing these assets.
Monday, November 13, 2023
Thursday, November 9, 2023
VR Week 3
This week I was responsible for texturing the grabbable objects. I was responsible for the 2 books, the Hufflepuff cup, Slytherin Locket, and The Elder Wand. I was also responsible for the value separation for the environment. I UVd the assets into one texture sheet and placed them according to their value indication from reference images.
Monday, November 6, 2023
Thursday, November 2, 2023
VR Week 2: Clean Proxies
This week I worked on refining the proxies and working with Bryce in implementing the assets through the pipeline that he set up for our team. I also began preliminary sculpts and texture bakes of the player wand and have implemented it in engine. The rest of the proxies I refined included the player wand, Locket, Hufflepuff cup, pensieve basin, office stairs, books, and bookshelves.
Rubble Week 4
Rubble Assets Material Ball Render
-
For this Minecraft-ish level I went to recreate a slice of what would exist in Minecraft. I went with creating a temple inspired by the mo...